A commitment to design thinking, user-centered practices, community engagement, and creative collaboration for museums, non-profits, and cultural institutions.
We interpret LIFE.
Each project begins with open dialog to learn about project content and goals and, more specifically, about critical learning objectives for visitors:
By establishing key audiences and take aways, we can identify and leverage our building blocks:
We find creative ways to
look at storytelling and stewardship through a new lens, with an eye towards community engagement, cultural accessibility and civic responsibility.
We involve stakeholders from disparate, vested disciplines and backgrounds, recognizing that innovation sparks from the collision of different perspectives.
Innovation isn't always about the newest technology or expensive design solutions--with tight budgets and limited resources we work to identify and prioritize goals, and plan strategically for the most effective use of time, money, and energy.
Play holds incredible value as both an engagement strategy and a powerful tool for learning.
Sparking joy and curiosity empowers visitors to take charge of their own learning via exploration and experimentation, both critical aspects of constructed knowledge.
Playful touches can take the shape of game-play, immersive environments, collaborative social engagement, and even whimsical language used to introduce new ideas.
Test early and often.
We challenge the notion that assessment and evaluation must be, by definition, complicated and expensive. In truth, holding the user at the center of the design process will generate great insights and invariably save money in the long run.
Investing in deep community engagement, prototyping, and evaluation throughout the creative process allows us to confirm that we are focused on the right questions, identify solutions that meet the needs of audiences, and learn lessons that can inform future projects.
(types: formative, summative, prototyping, usability testing, quantitative & qualitative)